Monday, December 8, 2008

Review of T.B.R. Newspaper Pieces by Thomas B. Roberton

The first winner of the Governor General's Award in the category of non-fiction (1936) is:

T.B.R. Newspaper Pieces by Thomas B. Roberton

This is a collection of newspaper articles written by Thomas B. Roberton, columnist for the Winnipeg Free Press from 1918-1936. The book was assembled posthumously by J.B. McGeachy. It includes a smattering of articles on a variety of subjects from the early twentieth century. Surprisingly, there are few articles relating to Winnipeg itself. Perhaps this was a conscious decision by McGeachy to reach and to appeal to a broader audience.

While the book demonstrates Roberton's significant literary talents, it's hard to gain any sort of larger sense of the work. Upon completing my reading, I was struck by Roberton's strong concern for his native Scotland and for Canada, but it is hard to see any stronger, underlying theme, other than perhaps Christianity. Obviously, since these are newspaper columns, they tend not to lend themselves to larger issues. However, I must take issue with McGeachy's selection and ordering of articles based on ''variety in reading'' (Roberton xv).

Overall, the book represents an interesting sample from a talented newspaper columnist, but as a whole, it falls short.

I would like to add that Roberton's column ''Women in Trousers'' will interest 21st century readers. Additionally, ''Poor Dying Scotland'' succeeds brilliantly as a biting, sarcastic criticism.

Thursday, December 4, 2008

The Governor General's Award Project and Review of "Think of the Earth by Bertram Brooker"

As part of my efforts to learn more about my new country and to read good books, I have decided to read every Governor General's Award for Literary Merit winner. It's obviously going to be a multi-year project, but I thought it would make for some interesting reading. I'm proceeding in chronological order, and I aspire to write a review of each one in this blog. First up, the 1936 fiction winner:

Think of the Earth by Bertram Brooker

Think of the Earth takes place in a small Manitoba town in the midst of the industrial revolution. Or, perhaps, to put it more aptly, past the peak of industrialization. The novel focuses primarily on two characters: Tavistock and Laura. Tavistock is an Englishman who spends most of the novel consumed with the idea that the world can only be saved through the actions of The Comforter, who will teach people the importance of the innocence of good and evil. Intrinsic to Tavistock's conception of the world is the idea that innocence of good and evil is better than being able to judge good from evil. Tavistock believes that he will play a central role in an innocent death, which will result in the redemption of humanity. If this all seems confusing, it confused me as well. One of the open questions in the book is whether Tavistock is insane. In some ways, he is incisively rational, but in others, he is deeply spiritual.

Laura is the minister's daughter. She is dating a stereotypical, angry young man, but falls in love with Tavistock. At one point, as she tried to break up with Harry (the young man), on the lake, he becomes aggressive, and she throws herself out of the boat, causing it to tip, and Harry drowns. This seemed to be the pivotal point of the book, but I still can't quite wrap my head around it. For one thing, Harry's exact motives are somewhat ambiguous. Does he want to rape Laura? Does he want to kill her? Or does he merely want to force her to stay and listen to him? The other main question for me: is the death of Harry the innocent act that will redeem humanity? At the point she tips over the boat, according to her later recollection, Laura did not remember that Harry could not swim. Moreover, she may have leapt out of the boat in self-defence. However, to counter this interpretation, Laura claims that she leapt out to avoid having to listen to him rather than self-defence. Additionally, there does not seem to be any larger redemption of humanity. Most importantly, in the end, Tavistock renounces his earlier philosophy and, in a sense, returns to sanity.

Overall, I found this book very ambiguous. In the end, is it an affirmation of the spirit of Christianity? Or should we look deeper and see Tavistock's "Comforter" philosophy more compelling? It seems clear that Brooker has meaningful things to say, but I'm not sure what they are. Perhaps, he is simply espousing two different Christian philosophies, offering them as food for the thought for the reader. I may look into some contemporary reviews for some further insight, but I prefer to get my own reactions down before I read others.

I should also note, that stylistically, this is an excellent book. Brooker's language is clear and descriptive. Additionlly, the book is divided into 3 parts (one for each day): Friday, Saturday, and Sunday. Clearly, the climax occuring on Sunday only furthers the deeply religious nature of the novel. Also, interestingly, Brooker will often have section breaks in the middle of a conversation. It's an effective way to divide up different subjects.

On the whole, Think of the Earth is a well-written, thoughtful, book. It is complex, and I'm not sure of the overall message, but it is a very enjoyable work of fiction.

Thursday, May 8, 2008

Let's end the hardcore vs. casual "conflict"

If you follow video game journalism at all, you're familiar with the term hardcore (or core) gamer. Generally, it's used in some sort of debate about hardcore vs. casual games or gamers. Now, don't get me wrong, there's nothing wrong with hardcore as a term by itself, but rather, the baggage it has accumulated. It symbolizes a fundamentally bifurcated and antagonistic relationship between so-called hardcore and casual video (or perhaps more accurately electronic) games. This division is wrong.

It is wrong because it is a gross oversimplification, and a bad model for viewing video gamer players. There aren't two separate groups of players. In developed countries today, everyone is a player. Everyone has played some electronic game in some form whether it be Pong, Windows Solitare, or Super Mario Bros. It's time we started really comparing playing electronic games with books, film, and other media. The model, for readers, for example, is that virtually everyone is a reader. Certain people read a lot, whom we refer to as bibliophiles or book lovers. Just like almost everyone watches movies to some extent, but a certain subset are film buffs. The model is that a certain elite group make up a subset of a much larger population. This is the direction that video games are going in.

The model commonly used of hard core vs. casual is one of conflict that need not and should not exist. It is out of touch with reality. The hard core gamer should in reality be defined as someone with a particular passion and elite view of the medium. Just as a serious film buff would set him or herself apart from the masses who only see shallow blockbusters. Or how a bibliophile who reads multiple books per week looks down on Harry Potter and Dan Brown. Self-described hardcore gamers, on the other hand, hold the general public (or casuals as they refer derisively) in contempt. This conflict is particularly common on video game blogs (see http://kotaku.com/384758/amazonians-buying-wii-fit-and-mario-kart-faster-than-gta-iv for one representative example).

My overall point, is that there's a false dichotomy here. As video games have become mainstream, it is the subset model that we need to use to describe different game players. Particularly since the term casual is even less helpful than hardcore. A casual gamer is someone who doesn't play video games seriously? formally? Who sees them as games rather than serious art?

Again, in developed countries, virtually everyone (with the possible exception of the elderly) plays video games. For most people, this happens to different degrees on a continuum, and then there is a small subset of particularly passionate elites for whom games are not a hobby or a form of entertainment, but rather their primary form of entertainment. Geometrically, therefore, it is more accurate to think of video game players as a pyramid. The more you play, the further toward the tip (elite) that you are.

So, what does this mean?
It means in our discussion of video game players we should stop using the false dichotomy of hardcore and casual gamers. But, more than that, hardcore gamers need to accept and embrace that they are an elite. And while this entails feelings of self-superiority, it also entails accepting that they will never have common cause with the masses. That said, it also means encouraging those that want to become elite (disciples if you will). And it means that, just like film buffs, you can decry the idiot public, but generally, you have to accept that they will never truly appreciate the medium that you love. You can be condescending, but not outraged. You can see party games as mindless entertainment, but you can't see them as a threat to elite games. Just as J.K. Rowling doesn't threaten Kurt Vonnegut. And in fact, if you want to be particularly mature, you can be happy about anything that gets more people enjoying your medium. My final point is that a mass medium means that most of it appeals to the masses, and that there will always be a small set of the passionate elite. So, if you consider yourself a hardcore gamer, embrace your elitism, but don't be threatened by the masses. Welcome to the world of mass market video games!

Thursday, March 20, 2008

Wow, I love Vista!

I've upgraded to Vista... and I love it. No one is more surprised than me. After reading numerous Vista horror stories, I expected the worst. At the very least, I figured it would be like most Windows updates: increased functionality at the cost of speed and performance. In my experience, using a new version of Windows was always 2 steps forward and 1 step backward. In other words, it's always been a mixed bag and full of minor irritants. As a matter of fact, I would never bother upgrading Windows (that's what buying a new computer is for), but I happened to buy this laptop shortly before Vista came out. I specifically got it because it was Vista Premium Capable (or whatever it's called, it can run Aero), plus I got my copy of Vista at a significant academic discount.

I'm one of those people who reformats periodically to get rid of the crap that inevitably collects after a while. So, this time, I decided to try out Vista with Service Pack 1 out.

Well, for whatever reason, I haven't been able to download Service Pack 1 through Windows Update yet, but I love Vista all the same! It is a vast improvement over XP. So, why is it so great?

1. It's smooth. I don't know how else to describe it. I often found with XP that programs loaded slowly and it would often hang. Programs load quickly in Vista and I haven't experienced any system hanging. It is, of course, just after a reformat, but it's far smoother and snappier than I ever remember XP being.

2. It's pretty. It's stupid to say, but Vista looks great. Even before Aero was running, it looked nice. I don't really care about translucency or any of the whiz bang effects, but it just looks smooth (there's that word again) and polished.

3. It's well-designed. Anyone who has upgraded from 3.1 to 95 to 98 to XP knows that part of the upgrade process is learning how to get the new version of Windows to do the things you learned how to do for the previous version. There's very little of that with Vista. All of the settings are where you would expect them to be. The help is robust, seamless and no longer takes forever to index/load. It's also very intuitive and the automatic configuration works the first time. Networking, which could often be a pain with XP, is easy.

4. It's faster, really and truly. Since Windows 3.1, I have heard Microsoft promise better performance with each version of Windows. I have never found this to be the case. 95 was slower than 3.1. My Windows 98SE speed machine turned into a clunker under XP. Well, while I bought this computer to be Vista capable, I'm still pleasantly surprised by its performance. It is significantly faster than XP.

It's early yet, but my advice is to ignore the initial reviews of Vista. I've had no problems with hardware or software compatibility. All the drivers were installed seamlessley. No dreaded exclamation points. No downloading drivers directly from the manufacturer. I don't expect many people are going to be interested in purchasing Vista retail (with its hefty price tag), but if you're buying a new computer for personal use, you're crazy if you don't get Vista on it. And, if like me, you've had a Vista DVD ready to go for a while, but you've been holding off, now is the time. I bet you'll be pleased.

For the record, I'm running a Dell Inspiron E1405 with 1 gigabyte of RAM, a 2Ghz Core 2 Duo and an on-board Intel 945GM for video.

Oh, and one side note, changing your Windows environment to a different language (in my case French) is easier than ever before.

Just as I'm completing this post, Windows Update informed me that Service Pack 1 is available, so I'm going to install it. I'll put up another post if it changes my impressions.

Monday, January 28, 2008

The Myth of Reagan

I was listening to John McCain on Meet the Press from January 27, 2007, and something he said caught my ear:
"I'm proud to have been one in the Reagan revolution where we not only cut taxes, which I'm proud to have supported and I have a record of it, but we restrained spending. "
(http://www.msnbc.msn.com/id/22867407/page/2/)

That rang false. Was spending indeed restrained under Reagan? No, not according to the U.S. Government Printing Office.

Here's the budget during the Reagan administration in millions of dollars:

Year Total
Receipts Outlays Surplus or Deficit(−)
1981 599,272 678,241 -78,968
1982 617,766 745,743 -127,977
1983 600,562 808,364 -207,802
1984 666,486 851,853 -185,367
1985 734,088 946,396 -212,308
1986 769,215 990,441 -221,227
1987 854,353 1,004,083 -149,730
1988 909,303 1,064,481 -155,178
1989 991,190 1,143,829 -152,639
1990 1,032,094 1,253,130 -221,036
(http://www.gpoaccess.gov/usbudget/fy08/sheets/hist01z1.xls)

And to account for inflation, in constant 2000 dollars in billions of dollars:

Fiscal Year In Current Dollars
Receipts Outlays Surplus or Deficit(−)
1981 599.3 678.2 -79.0
1982 617.8 745.7 -128.0
1983 600.6 808.4 -207.8
1984 666.5 851.9 -185.4
1985 734.1 946.4 -212.3
1986 769.2 990.4 -221.2
1987 854.4 1,004.1 -149.7
1988 909.3 1,064.5 -155.2
1989 991.2 1,143.8 -152.6
1990 1,032.1 1,253.1 -221.0
(http://www.gpoaccess.gov/usbudget/fy08/sheets/hist01z3.xls)

Both of these charts clearly show that rather than restraining spending, it nearly doubled during Reagan's two terms. Let's stop the mythmaking and face reality.

Sunday, December 2, 2007

Correlating Revenue Sharing and Market Size

So, now let's see if adding in some revenue sharing data will help to clarify things. The Revenue Sharing Plan is rather complex, but basically, it is designed to redistribute funds from wealthy teams to less wealthy ones. In other words, revenue sharing is supposed to provide some balance, so that even teams in small markets can compete with those with much larger resources. The base plan has every team pay 31% of its positive net local revenues into a central fund, which is then redistributed to teams with a negative net local revenue. The money that teams receive is supposed to be used "in an effort to improve its performance on the field" ("2007-2011 Basic Agreement," 112), and teams must report what they use their revenue sharing money on. In fact, the commissioner has the authority to impose penalties if teams do not use their revenue sharing funds to improve on-field performance. While I am focusing on local net revenue here, teams also receive money from the central fund based on MLB's revenue such as from national TV contracts and MLB Advanced Media. Also, it is important to note that the 2007 CBA changed the formula slightly from the 2002 CBA, but the basic system remains in place.

It is important to note that the amount a team receives is based on local revenues, not market size. Michael Lewis recently wrote an excellent op-ed piece that examines this issue (Michael Lewis, "Baseball's Losing Formula," The New York Times, 3 November 2007). He argues that the system disincentivizes success. He proposes basing revenue sharing "on a statistical analyses [sic] of teams’ payrolls, winning percentages and attendance." While Lewis does not elaborate at length on his formula (which is understandable since The New York Times is not the best place for statistical analyses), he focuses on rewarding teams that improve attendance.

I agree with Lewis's criticism, but let's see if that's born out in the data. Here's a table sorted by market size including 2005 revenue sharing income. Unfortunately, 2005 is the last year I can find a complete data set for. If you have more recent data or know where I can find it, please let me know: Revenue Sharing data comes from (Stefan Fatsis, "Playing Hardball," The Wall Street Journal, 28 April 2006)

Market Size Rank Revenue Sharing Income Rank Team Market Size 2005 Revenue Sharing Income
1 30 New York Yankees 10988112 -76000000
2 26 New York Mets 10988112 -24000000
3 21 Los Angeles Angels of Anaheim 8887992 -11000000
4 25 Los Angeles Dodgers 8887992 -20000000
5 29 Boston Red Sox 7465634 -52000000
6 14 Philadelphia Phillies 6382714 5800000
7 18 Texas Rangers 6359758 -35000
8 20 Houston Astros 5641077 -11000000
9 19 Atlanta Braves 5478667 -10000000
10 3 Florida Marlins 5463857 31000000
11 5 Detroit Tigers 5410014 25000000
12 2 Toronto Blue Jays 5113149 31000000
13 28 Chicago Cubs 4862658.5 -32000000
14 23 Chicago White Sox 4862658.5 -18000000
15 17 Baltimore Orioles 4105606.5 2000000
16 16 Washington Nationals 4105606.5 3900000
17 12 Arizona Diamondbacks 4039182 13000000
18 27 Seattle Mariners 3876211 -25000000
19 22 San Francisco Giants 3614474 -14000000
20 9 Oakland Athletics 3614474 19000000
21 8 Minnesota Twins 3502891 22000000
22 15 San Diego Padres 2941454 5700000
23 10 Colorado Rockies 2927911 16000000
24 13 Cleveland Indians 2917801 6000000
25 24 St. Louis Cardinals 2858549 -19000000
26 1 Tampa Bay Rays 2697731 33000000
27 5 Pittsburgh Pirates 2462571 25000000
28 11 Cincinnati Reds 2147617 16000000
29 4 Kansas City Royals 2034796 30000000
30 7 Milwaukee Brewers 1706077 24000000
Some observations:
1. The Philadelphia Phillies and Detroit Tigers received a large amount of revenue sharing funds, but this is likely due to the ability to incorporate debt service into their local revenue calculation.
2. The Toronto Blue Jays also received an unexpectedly large amount of revenue sharing funds, but this is likely due to the formerly weaker Canadian dollar (particularly since their payroll was in U.S. dollars). However, now that the Canadian dollar has reached parity, this shouldn't affect calculations in 2007
3. Despite being the 10th largest market, the Florida Marlins received the 3rd most in revenue sharing.
4. It's interesting to compare the revenue sharing data of the Oakland Athletics and San Francisco Giants. Despite sharing a very large market, the Giants have a relatively new stadium, and I would speculate, a larger fan base. It'll be interesting to see if the Athletics' planned new stadium will change the revenue sharing picture.
5. The Cardinals more than pay their share, undoubtedly in part to an extremely large fan base.

Limitations:
There are many:
1. I'm mixing different years' data. In each case, I tried to get the best and latest available, but I haven't been able to find it.
2. The market data is somewhat arbitrary. Some teams have fan bases that far exceed their home territories, and dividing shared markets in half is an approximation at best.
3. I don't have complete revenue data. Obviously, neither Major League Baseball nor its teams have an interest in letting the general public examine their books.
4. I am an amateur. I have no experience with statistical evaluation, and am not a trained economist.
5. There is no direct cause & effect relationship between payroll and winning.

Conclusions:
I don't think there's any strong, definitive conclusion that can be reached, but I do think this study points out that being a "small-market team" is too often an oversimplified excuse. The Phillies, Rangers, Astros, Braves, Marlins, Tigers, and Blue Jays all have home markets of over 5 million people. The Minnesota Twins are the 21st largest market, which puts them closer to the middle than the end. Obviously, there are many other factors that contribute to a team's revenues and its success. However, I think that we, as baseball fans, should be more critical when teams ask for taxpayer subsidies for a new stadium or when a team claims to be unable to keep a player because it is in a "small market." I would suggest that what limits a team's payroll is more the effective utilization of its resources and less its market, a point Michael Lewis made in Moneyball, and one worth repeating. Again, this is far from a definite study, but I think it may provide a little to think about.

For further reading:
1. Brown, Maury, " Interview - Andrew Zimbalist - New CBA," The Biz of Baseball, 19 November 2006, http://www.bizofbaseball.com/index.php?option=com_content&task=view&id=470&Itemid=35 , Accessed 3 December 2007.
2. Brown, Maury, "The Upcoming CBA and the Battles Within it," The Hardball Times, 27 February 2006.
3. Gustafson, Elizabeth and Hadley, Lawrence, "Revenue, Population, and Competitive Balance in Major League Baseball," Contemporary Economic Policy, Vol. 25 No. 2, 250–261.
4. Lewis, Michael. Moneyball: The Art of Winning an Unfair Game, New York: W.W. Norton, 2003.
5. Maxcy, Joel G, "Progressive Revenue Sharing in MLB: The Effect on Player Transfers," Working Paper Series, Paper No. 07-28, October 2007.

Saturday, December 1, 2007

And just for fun...

The amount spent per win:



Team Market Size Payroll $/person Wins $/win
1 Tampa Bay Rays 2697731 24123500 8.94214 66 365507.58
2 Florida Marlins 5463857 30507000 5.58342 71 429676.06
3 Washington Nationals 4105606.5 37347500 9.09671 73 511609.59
4 Pittsburgh Pirates 2462571 38537833 15.64943 68 566732.84
5 Arizona Diamondbacks 4039182 52067546 12.89062 90 578528.29
6 Colorado Rockies 2927911 54424000 18.58800 90 604711.11
7 Cleveland Indians 2917801 61673267 21.13690 96 642429.86
8 San Diego Padres 2941454 58110567 19.75573 89 652927.72
9 Milwaukee Brewers 1706077 70986500 41.60803 83 855259.04
10 Minnesota Twins 3502891 71439500 20.39444 79 904297.47
11 Texas Rangers 6359758 68318675 10.74234 75 910915.67
12 Cincinnati Reds 2147617 68904980 32.08439 72 957013.61
13 Kansas City Royals 2034796 67116500 32.98439 69 972702.9
14 Toronto Blue Jays 5113149 81942800 16.02590 83 987262.65
15 Philadelphia Phillies 6382714 89428213 14.01100 89 1004811.38
16 Atlanta Braves 5478667 87290833 15.93286 84 1039176.58
17 Oakland Athletics 3614474 79366940 21.95809 76 1044301.84
18 Detroit Tigers 5410014 95180369 17.59337 88 1081595.1
19 St. Louis Cardinals 2858549 90286823 31.58484 78 1157523.37
20 Los Angeles Angels of Anaheim 8887992 109251333 12.29202 94 1162248.22
21 Chicago Cubs 4862658.5 99670332 20.49709 85 1172592.14
22 Houston Astros 5641077 87759000 15.55714 73 1202178.08
23 Seattle Mariners 3876211 106460833 27.46518 88 1209782.19
24 San Francisco Giants 3614474 90219056 24.96049 71 1270690.93
25 New York Mets 10988112 115231663 10.48694 88 1309450.72
26 Los Angeles Dodgers 8887992 108454524 12.20237 82 1322616.15
27 Baltimore Orioles 4105606.5 93554808 22.78709 69 1355866.78
28 Boston Red Sox 7465634 143026214 19.15795 96 1489856.4
29 Chicago White Sox 4862658.5 108671833 22.34823 72 1509331.01
30 New York Yankees 10988112 189639045 17.25856 94 2017436.65